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- 04:54, 18 December 2020 Calls (hist) [936 bytes] Astret (talk | contribs) (Created page with "Calls are vocally expressed pre-agreed set directives which can be used for mechanical, narrative or safety purposes. Most games have an agreed set of directive calls which ar...")
- 04:15, 18 December 2020 Weapons (hist) [2,270 bytes] Astret (talk | contribs) (Created page with "Weapons are in-game props that are specifically used for acted-out conflict resolution that mimics armed combat. ===Foam Weapons=== ===Projectile Weapons===")
- 04:11, 18 December 2020 Props (hist) [907 bytes] Astret (talk | contribs) (Created page with "Props are physical or digital objects used to enhance the diegetic themes of the game, to convey information about the narrative or characters, or to act as bearers of game ef...")
- 09:42, 17 December 2020 Authenticool (hist) [254 bytes] Astret (talk | contribs) (Created page with "Mostly this page is here to infuriate people. Authenticool refers to a type of aesthetic judgement applied to costume, weaponry or other LARP props that acknowledges the impo...")
- 09:38, 17 December 2020 Referee (hist) [343 bytes] Astret (talk | contribs) (Created page with "Referees are facilitators of the game activity, who may provide responses to player action, oversee gameplay or adjudicate combat. Category: Concepts")
- 09:33, 17 December 2020 System (hist) [171 bytes] Astret (talk | contribs) (Created page with "A System is a collected publication of LARP techniques, participation rules, and diegetic setting designed to support a range of LARP game events. Category: Concepts")
- 09:29, 17 December 2020 NPC (hist) [635 bytes] Astret (talk | contribs) (Created page with "NPC is an abbreviation of the term non-player character. An NPC is usually part of the administration of the game, there to provide direction and guidance to players. They ha...")
- 09:23, 17 December 2020 Mega-monster (hist) [824 bytes] Astret (talk | contribs) (Created page with "A particular type of costumed NPC that requires more than one crew member to operate and may form the basis of a 'creature feature' within the game. Mega-monsters may include...")
- 09:04, 17 December 2020 Battlefield (hist) [469 bytes] Astret (talk | contribs) (Created page with "A Battlefield is an in-character (IC) area specifically used for combat-based conflict resolution and often for mass combat. The use of battlefields allows for segregating...")