Difference between revisions of "Encounter-based Design"
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(Created page with "Encounter-based design is an approach to writing larp events where the narrative of the game is structured as a series of encounters where characters interact with n...") |
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Latest revision as of 08:45, 3 December 2019
Encounter-based design is an approach to writing larp events where the narrative of the game is structured as a series of encounters where characters interact with non-player characters or set-pieces to progress. The structure is commonly sequential, time-based, or location-based.