Difference between revisions of "Time-in"

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(Created page with "A directive call used by game referees to decree the start of game runtime. ''Hard'' time-in is a pre-agreed commitment to an inflexible start where late arriving characters w...")
 
(No difference)

Latest revision as of 11:27, 15 November 2019

A directive call used by game referees to decree the start of game runtime. Hard time-in is a pre-agreed commitment to an inflexible start where late arriving characters will immediately have to experience the situation now enacted by the other player characters.

See also