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	<id>https://wiki.uklarp.org/index.php?action=history&amp;feed=atom&amp;title=Battlefield</id>
	<title>Battlefield - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.uklarp.org/index.php?action=history&amp;feed=atom&amp;title=Battlefield"/>
	<link rel="alternate" type="text/html" href="https://wiki.uklarp.org/index.php?title=Battlefield&amp;action=history"/>
	<updated>2026-10-31T19:20:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.0</generator>
	<entry>
		<id>https://wiki.uklarp.org/index.php?title=Battlefield&amp;diff=73&amp;oldid=prev</id>
		<title>Astret at 16:08, 17 December 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.uklarp.org/index.php?title=Battlefield&amp;diff=73&amp;oldid=prev"/>
		<updated>2020-12-17T16:08:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:08, 17 December 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A Battlefield is an in-character (IC) area specifically used for combat-based conflict resolution and often for [[mass combat]]. The use of battlefields allows for segregating non-combatants from combatants, and allows participants to more effectively manage their choice of risk within the game. Battlefields also allow for scripting of combat and the safe positioning of particular special effects, a [[set-piece]] or costumed [[mega-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;monsters&lt;/del&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A Battlefield is an in-character (IC) area specifically used for combat-based conflict resolution and often for [[mass combat]]. The use of battlefields allows for segregating non-combatants from combatants, and allows participants to more effectively manage their choice of risk within the game. Battlefields also allow for scripting of combat and the safe positioning of particular special effects, a [[set-piece]] or costumed [[mega-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;monster&lt;/ins&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:concepts]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:concepts]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Astret</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.uklarp.org/index.php?title=Battlefield&amp;diff=72&amp;oldid=prev</id>
		<title>Astret at 16:06, 17 December 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.uklarp.org/index.php?title=Battlefield&amp;diff=72&amp;oldid=prev"/>
		<updated>2020-12-17T16:06:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:06, 17 December 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A Battlefield is an in-character (IC) area specifically used for combat-based conflict resolution and often for [[mass combat]]. The use of battlefields allows for segregating non-combatants from combatants, and allows participants to more effectively manage their choice of risk within the game. Battlefields also allow for scripting of combat and the safe positioning of particular special effects, [[set-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pieces&lt;/del&gt;]] or costumed [[mega-monsters]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A Battlefield is an in-character (IC) area specifically used for combat-based conflict resolution and often for [[mass combat]]. The use of battlefields allows for segregating non-combatants from combatants, and allows participants to more effectively manage their choice of risk within the game. Battlefields also allow for scripting of combat and the safe positioning of particular special effects, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;[[set-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;piece&lt;/ins&gt;]] or costumed [[mega-monsters]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:concepts]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:concepts]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Astret</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.uklarp.org/index.php?title=Battlefield&amp;diff=71&amp;oldid=prev</id>
		<title>Astret at 16:06, 17 December 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.uklarp.org/index.php?title=Battlefield&amp;diff=71&amp;oldid=prev"/>
		<updated>2020-12-17T16:06:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:06, 17 December 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A Battlefield is an in-character (IC) area specifically used for combat-based conflict resolution and often for [[mass combat]]. The use of battlefields allows for segregating non-combatants from combatants, and allows participants to more effectively manage their choice of risk within the game. Battlefields also allow for scripting of combat and the safe positioning of particular special effects, [set-pieces] or costumed [[mega-monsters]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A Battlefield is an in-character (IC) area specifically used for combat-based conflict resolution and often for [[mass combat]]. The use of battlefields allows for segregating non-combatants from combatants, and allows participants to more effectively manage their choice of risk within the game. Battlefields also allow for scripting of combat and the safe positioning of particular special effects, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[&lt;/ins&gt;[set-pieces&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]&lt;/ins&gt;] or costumed [[mega-monsters]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:concepts]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:concepts]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Astret</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.uklarp.org/index.php?title=Battlefield&amp;diff=70&amp;oldid=prev</id>
		<title>Astret at 16:06, 17 December 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.uklarp.org/index.php?title=Battlefield&amp;diff=70&amp;oldid=prev"/>
		<updated>2020-12-17T16:06:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:06, 17 December 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A Battlefield is an in-character (IC) area specifically used for combat-based conflict resolution and often for [[mass combat]]. The use of battlefields allows for segregating non-combatants from combatants, and allows participants to more effectively manage their choice of risk within the game. Battlefields also allow for scripting of combat and the safe positioning of particular special effects, set-pieces or costumed [[mega-monsters]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A Battlefield is an in-character (IC) area specifically used for combat-based conflict resolution and often for [[mass combat]]. The use of battlefields allows for segregating non-combatants from combatants, and allows participants to more effectively manage their choice of risk within the game. Battlefields also allow for scripting of combat and the safe positioning of particular special effects, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[&lt;/ins&gt;set-pieces&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;] &lt;/ins&gt;or costumed [[mega-monsters]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Category:concepts]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Astret</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.uklarp.org/index.php?title=Battlefield&amp;diff=69&amp;oldid=prev</id>
		<title>Astret: Created page with &quot;A Battlefield is an in-character (IC) area specifically used for combat-based conflict resolution and often for mass combat. The use of battlefields allows for segregating...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.uklarp.org/index.php?title=Battlefield&amp;diff=69&amp;oldid=prev"/>
		<updated>2020-12-17T16:04:59Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;A Battlefield is an in-character (IC) area specifically used for combat-based conflict resolution and often for &lt;a href=&quot;/index.php?title=Mass_combat&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Mass combat (page does not exist)&quot;&gt;mass combat&lt;/a&gt;. The use of battlefields allows for segregating...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A Battlefield is an in-character (IC) area specifically used for combat-based conflict resolution and often for [[mass combat]]. The use of battlefields allows for segregating non-combatants from combatants, and allows participants to more effectively manage their choice of risk within the game. Battlefields also allow for scripting of combat and the safe positioning of particular special effects, set-pieces or costumed [[mega-monsters]].&lt;/div&gt;</summary>
		<author><name>Astret</name></author>
		
	</entry>
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