Difference between revisions of "Battlefield"

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(Created page with "A Battlefield is an in-character (IC) area specifically used for combat-based conflict resolution and often for mass combat. The use of battlefields allows for segregating...")
 
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A Battlefield is an in-character (IC) area specifically used for combat-based conflict resolution and often for [[mass combat]]. The use of battlefields allows for segregating non-combatants from combatants, and allows participants to more effectively manage their choice of risk within the game. Battlefields also allow for scripting of combat and the safe positioning of particular special effects, set-pieces or costumed [[mega-monsters]].
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A Battlefield is an in-character (IC) area specifically used for combat-based conflict resolution and often for [[mass combat]]. The use of battlefields allows for segregating non-combatants from combatants, and allows participants to more effectively manage their choice of risk within the game. Battlefields also allow for scripting of combat and the safe positioning of particular special effects, [set-pieces] or costumed [[mega-monsters]].
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[[Category:concepts]]

Revision as of 09:06, 17 December 2020

A Battlefield is an in-character (IC) area specifically used for combat-based conflict resolution and often for mass combat. The use of battlefields allows for segregating non-combatants from combatants, and allows participants to more effectively manage their choice of risk within the game. Battlefields also allow for scripting of combat and the safe positioning of particular special effects, [set-pieces] or costumed mega-monsters.